Projects funded by the NCN


Information on the principal investigator and host institution

Information of the project and the call

Keywords

Equipment

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Game as a resistant object. Relationship between the player and the video game in posthuman perspective

2017/27/N/HS2/00672

Keywords:

game studies video game posthumanism bio-object

Descriptors:

  • HS2_13: Film and audiovisual media
  • HS2_14: Cultural studies (incl. contemporary cultural studies and cultural-anthropological studies)

Panel:

HS2 - Culture and cultural production: literary theory and comparative literature, history of literature, linguistics, library science, cultural studies, arts, architecture

Host institution :

Uniwersytet Jagielloński, Wydział Zarządzania i Komunikacji Społecznej

woj. małopolskie

Other projects carried out by the institution 

Principal investigator (from the host institution):

dr Justyna Janik 

Number of co-investigators in the project: 2

Call: PRELUDIUM 14 - announced on 2017-09-15

Amount awarded: 122 476 PLN

Project start date (Y-m-d): 2018-08-10

Project end date (Y-m-d): 2022-02-09

Project duration:: 42 months (the same as in the proposal)

Project status: Project settled

Project description

Download the project description in a pdf file

Note - project descriptions were prepared by the authors of the applications themselves and placed in the system in an unchanged form.

Equipment purchased [PL]

  1. Zewnętrzny dysk pamięci (500 PLN)

Information in the final report

  • Publication in academic press/journals (4)
  • Book publications / chapters in book publications (1)
  1. Intra-acting bio-object: A posthuman approach to the player‐game relation
    Authors:
    Justyna Janik
    Academic press:
    Journal of Gaming & Virtual Worlds (rok: 2021, tom: 13, strony: 21-39), Wydawca: Intellect Ltd.
    Status:
    Published
    DOI:
    10.1386/jgvw_00026_1 - link to the publication
  2. Ghosts of the Present Past: Spectrality in the Video Game Object
    Authors:
    Justyna Janik
    Academic press:
    Journal of the Philosophy of Games (rok: 2019, tom: 2, strony: 45313), Wydawca: University of Oslo, Norway
    Status:
    Published
    DOI:
    10.5617/jpg.2943 - link to the publication
  3. The material world of digital fictions
    Authors:
    Justyna Janik
    Academic press:
    Images. The International Journal of European Film, Performing Arts and Audiovisual Communication (rok: 2021, tom: 29, strony: 57-72), Wydawca: Wydawnictwo Naukowe UAM
    Status:
    Published
    DOI:
    10.14746/i.2021.38.04 - link to the publication
  4. Negotiating Textures of Digital Play: Gameplay and the Production of Space
    Authors:
    Justyna Janik
    Academic press:
    Game Studies (rok: 2020, tom: 20, strony: 45305), Wydawca: The Swedish Research Council (Vetenskapsrådet); The Joint Committee for Nordic Research Councils for the Humanities and the Social Sciences; Blekinge Institute of Technology; IT University of Copenhagen; Lund University
    Status:
    Published
  1. nie dotyczy
    Authors:
    Justyna Janik
    Book:
    Gra jako obiekt oporny Performatywność w relacji gracza i gry cyfrowej (rok: 2022, tom: nie dotyczy, strony: 234), Wydawca: Wydawnictwo Uniwersytetu Jagiellońskiego
    Status:
    Published